mGear is a rigging and animation framework for Autodesk Maya. mGear provides a set of convenient modules, tools and c++ solvers to streamline the development of rigging and animation tools.
- from Miquel:
Big thanks to Jeremie Passerin , he is the real master behind mGear design. I am just following his steps and continuing what he started.
Thanks to Chad Vernon , for his fantastic tutorials and open-source tools. Some of mGear’s parts wouldn’t be possible without it.
And thanks!! to all the people who help me and support this project :)
I can’t promise any kind of support and this tool is provided “AS IS”. Please read the LICENSE for more information.
However, I am committed to continue developing mGear. So please, do not hesitate contact us if you found any bug or possible improvement.